﻿using System;
using System.Collections.Generic;
using System.Text;
using Xeno.Core;
using Xeno.Maths;
using Xeno.Module;
using Xeno.GUI;

using OpenTK;
using OpenTK.Audio;
using OpenTK.Graphics;
using OpenTK.Input;
using OpenTK.Platform;
using OpenTK.Math;
using PhysX.NET;
namespace Xeno.Physics
{

    public class XenoCollider : XenoModule
    {
        public Vector3[] BoundingBox { get; set; }
        public NxShapeDesc Shape { get; set; }
        public XenoCollider(string name,XenoNode attached)
        {
            Attached = attached;
            List<XenoNode> managers = Attached.GraphOwner.RootNode.AllWithType(typeof(XenoPhysicsManager), null);
            XenoNode man = managers[0];
            BoundingBox = new Vector3[2];
            Shape = null;
        }



    }

}
